The Lurid Basilica is one of four stages I worked on for Gearbox Entertainment’s Risk of Rain 2: Hallowed Concepts. Defined by monumental architecture, dramatic vertical scale, and an otherworldly atmosphere, the environment offers a striking contrast to the organic spaces found elsewhere in the game.
As the 3D Environment Artist, I had full ownership of the environment art from early development through final execution. My work included asset creation, modeling, texturing, terrain development, set dressing, and final polish while maintaining the established visual language of Risk of Rain 2.
Concept Art By: Sean Cruz
This showcase presents a flythrough of The Lurid Basilica alongside gameplay footage from the completed stage.